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Sunday, February 12, 2012

Tabula Rasa


"Purge their minds of memories grim,
Of pains from recent slights and sins.
When the fire burns out, when the crystal turns black, the spell will be cast.
Tabula Rasa, Tabula Rasa, Tabula Rasa."

Buffy, anyone? For those that aren't familiar with the TV series, it had to do with the characters losing their memories and exploring what could happen if they did. In the end, everything gets set right... mostly.

Drama happens, both in character and out.  The trick is to balance the two and attempt to keep the two worlds separate, but it can be difficult sometimes. If two people are dating, it's not uncommon for their characters to also end up together, either one or many. You find a really good role player who thinks you are also a good role player, and you'll end up wanting to RP all the time because it is just so fun to do so. You get to know the player behind the character, and that extends to any type of playstyle within any game. I met one of my best friends through World of Warcraft, and it had nothing to do with RP. Relationships form, bonds are forged, and life is great.


But what happens when things start to turn sour in real life? If you find yourself not being able to RP, raid, PvP or whatever with that person you used to like doing said things with because of real life problems? The answer is always much more simple than the execution, especially when it comes to RP and keeping it afloat. Can all parties involved simply stick to RP? Is it healthy to even do so? Does a retcon need to take place? These are all really good questions, some I find myself asking. 

My current Lycannon storyline has been almost a year in the making. It is my last story, as I plan on taking a break from creating them for a while. As such, I wanted it to last as long as it has, though it has been sluggish lately from me getting a new job and general lack of interest in the game itself as of late. Those who know my Lycannon also know she's been through hell and back, and gone through a ton of stuff, but she's not the only one. Every character that has been involved with her stories and her past has also earned their colors, as usually they are the ones jumping into the fray with her, either to get her out of danger or help her overcome something for someone else. Usually it's the former because Lycannon attracts trouble like a moth to flame. That's just how she is, and it is her most outstanding flaw - Bad luck. She has always had it. Tie that in with raging berserker and free spirit, and well, you have my lovely warrior. As I've come to get to know people and make friends, her direction changed from the general perspective I started with (in the World of Warcraft, at least,) to what she is now, two years later.


The people and their characters I've come in contact with all had a hand in shaping my main character. For instance, Lycannon originally had three children, all of which were dead when I began to RP her. Over time I created stories and thought 'what if', and went with it. Somehow she ended up with six, and the added three all came after I met the friends I did. One of these children came to be because a friend of mine needed a backstory for a character, and asked if the character could be Lycannon's kid. I said sure, why not? Because really, why not? I always try to do my best to accommodate people if they want to RP with me or be a part of my stories, because I think it is important to keep the mindset of: 'How would my character be involved' instead of: 'My character wouldn't do that because..." You don't find RP by thinking of reasons not to, after all.

To bring this all to a point, Lycannon is/was/something married to a man named McSars. The player of this character and I became really close, and the person was a really great role player. McSars became my favorite character because most people don't want to RP an actual soldier type, one that has believable trauma and a believable broken mindset to go along with the age that would match it. While the player may not have seen or intended to have much depth with the character, I had thought that these traits were actually what gave him the deepness that a lot of good characters lack. If one was sharp enough, one would realize that the reasons this character may be berating another aren't just because he is the 'soldier type', but because he is the soldier type that has seen enough shit to last a lifetime. If you saw a horde of undead slavering to gnaw at your guts, perhaps people you once knew (or at least knew to be human), you would not be alright after you managed to survive something that traumatic. I know I definitely wouldn't be alright even though I might seem like it if I had to experience something like that. Those with PTSD are the same way. It's the same concept, and I hardly see it translate or executed well in a setting where almost everyone should have it, like World of Warcraft. So, McSars became my favorite because his depth was not so glaringly obvious, he was believable, and he was not a shiny hero.


I really loved to role play with this character, and both Lycannon and McSars developed over the past two years we spent RPing them together. They were married. They had a kid. Most importantly, they had to learn to be human (or well, you get my drift). Lycannon was emotion. McSars was logic. Both were in the extreme ends of the spectrum. Because of that, the characters worked very well together, and gave me what will probably be the best RP I've ever done. It was awesome, and unfortunately it stopped.

Real life problems affected the role play, and despite efforts to reconcile, we just could not make it work. I kept my characters either suspended or I kept playing in character as if nothing ever happened in real life, and that has gone for the Born this Way story that is currently in progress. Honestly, I was not sure what to do with the characters that had ties to this player's. Could I completely erase the past two years and pretend it never happened for them? I don't believe I was ready to at the time, which is why I kept going how I have so far. Lycannon is confident that her broken knight will come find her where she is. He is the love of her life, her husband, and he has come through for her so many times before. Of course, I knew this was not going to happen and had for some time into the story, but Lyc won't find out until the end... And what will she find out?


It really is unfortunate that I doubt I will be able to RP with McSars' player again. Part of me was still a bit hopeful that one day we could pick it up again without any inclination to real life. Two people, simply RPing. Of course, it is never as simple as that, and the hammer has recently fallen on the character I loved to RP with. In his place, I have been given a shell of his former glory in the form of an NPC, cast off to make room for a new version of McSars that I will consider alternate universe. It is a bit of a slap in the face, as I was never approached about the change, but it is what it is. It is a shame, and I am deeply saddened.

So what will I do with Lycannon? Kaludra? I do not know. For now, I will continue with my story the way I had thought it out, and figure out the ending as I go.


Saturday, January 28, 2012

Down... But Not Out

If anyone plays a warrior in arena, you know how much it sucks if you don't have a Gurthalak, and even then it still sucks. If you play Fury in raids, you know how frustrating it is to have to depend on said sword for decent DPS. Do you play SMF? I'm sorry, here's a puppy to make you feel better.


Arms hasn't been able to keep up with Fury for a long while, not since the beginnings of Wrath when they were about equal. Finally, again, Arms is beating the shit out of Fury in DPS, and it's not because Arms got better, it's because Fury got worse. The nerf to Dual Wield spec punched us in the face, and the bug fix laid us out. Yes, bugs need to be fixed, but it left the Fury spec reeling with a sense of false accomplishment without compensation. Put that with starved Fury rage regen, terrible AoE (even when specced), the crap Tier 13 four piece for Bloodthirst, reliance on unreliable proc weapons, plus Arms' ability to hit the 24% hit cap where Fury cannot without further gimping itself, and you are left with the worst melee DPS spec currently in the game: Single-Minded Fury.



My old RP partner would probably laugh at me right now as he always favored Arms over Fury, and I could just swap specs and Bladestorm abuse my way back to the top, but I don't want to do that. I play SMF because I've always preferred the playstyle, and when I wasn't tanking in Burning Crusade, I was Fury. It's always been a constant cycle of up and down for every class in WoW, and this is no different. I enjoy my times at the top, and figure out what I can do better or what went wrong while I'm at the bottom. If you're lucky you'll have a raid group that understands and lets you keep your slot just because they love you... Either that or they're dumb and won't kick you out. In the end, if you love to play Fury and have enough alcohol skill and patience, the blow to Fury won't be so severe, and it won't really matter. You can still smash DPS against subpar players (unless it's a subpar Arms warrior... Then you just kind of smash them).


Pop your gum girl. Pop your gum.

Thursday, January 5, 2012

Return of the Legion?

EDIT: Bam. Confirmed Eye of the Legion and Demon Hunter's Aspect are TCG items. Thank you WoW Insider.

Yesterday, MMO-Champion put up information they datamined from the upcoming patch (4.3.2), and some of the items they found really caught my eye.

The Feldrake, a flying mount (recolored black drake):



The Eye of the Legion, a companion pet (eye of Kil'rogg):



And the Demon Hunter's Aspect, which makes you look like a demon hunter for 5 minutes.

These three things are what I would expect to see in the best WoW expansion of all time The Burning Crusade. The Feldrake has the symbol of the Legion floating over its head and on its saddle, The Eye of the Legion is pretty self explanatory, and the Demon Hunter's Aspect screams Illidan. With Mists of Pandaria being the next expansion, supposedly focusing more on Horde vs. Alliance than any other expansion of WoW, what the hell are Burning Legion related things doing popping up in the files for the next patch?

Thone of Kil'jaden
Of course, when I saw these three things, I nearly had a heart attack. Burning Legion? Upcoming patch? Could this mean more Draenei lore? Seeing the Feldrake, I already started to come up with theories as to how it was possible. It's a black dragon skin, maybe it is one of the black dragons from Deathwing's clutch sent to Draenor? The Legion was pushed back, but not defeated in the Burning Crusade. After all, everyone knows Kil'Jaeden really slipped on a banana peel and fell back into the Sunwell. Sargeras is still floating around somewhere. Is the surfacing of this mount and the other two items along with it a sign of the Burning legion regrouping for another assault on Azeroth? WILL THERE BE DRAENEI LORE?!

Honestly? I don't think so. The mount, the pet and the use-effect seem like trading card game items, though usually the TCG themes follow what is going on in World of Warcraft. (Scourgwar for Wrath of the Lich King, Worldbreaker for Cataclysm, etc.) Perhaps the Legion will make a brief visit to introduce Mists of Pandaria, not unlike the scourge invasion and elemental events before the release of the previous expansions. If so, is that Blizzard's way of trying to tell us, "Hey, the Legion is still out there guys. Don't forget that while you're busy tickling pandas."? Perhaps. It may be part of the next Kil'jaeden or Halion raid that got released after the supposed 'end' of the expansion. (Though Halion was used as a pre-cursor to Cataclysm, followed by the elemental invasion.)


I'm excited to see where the Feldrake, Eye of the Legion and Demon Hunter's Aspect fit into the game currently. Hopefully it won't be stupid, but I'm prepared for a letdown. Blizzard did make a blue post about lore on the forums, and we'll see where it takes us.

Wednesday, December 14, 2011

Filling the Gaps of Draenei Lore

In my post about creating an RP character, I talked a bit about why I was drawn to play a Draenei, and since my Draenei was my main, it was inevitable that I would eventually look into them as a race of people just out of curiosity. When I began role playing within the World of Warcraft, I searched even deeper to find every single piece of information I could, including reading the novel Rise of the Horde.

The Draenei. They are benevolent, ageless creatures who look like demons and came from a different planet called Argus, and possibly a different dimension altogether. The number that followed Velen and the Naaru across the cosmos 25,000 years ago was only in the hundreds, and after the great majority of Draenei were slaughtered on Draenor with the orcs, even fewer remember Argus and what happened at all. Unfortunately, Draenei do not have the memory to match their lifespans (perhaps to have a 'reason' to the lack of lore). Two of my Draenei characters, Lycannon and Elicoor, are both from Argus, and they only remember the most impactful events from then, and even the several thousands of years after they fled are foggy at best. Of course, it would have been easier to RP characters that were born on Draenor or just before the Draenei landed there, but that's not something I wanted to do.

One of my favorite subjects to talk about regarding WoW is the lore of the Draenei (and the lack of it). If you have a Draenei and have speculated about what they were like as a culture before they left Argus and the arrival of the Naaru, or are just curious about their missing history in general, I highly suggest giving this a read. This is all speculation, as that's pretty much all you can do when regarding their lore, and it is just my take on it. Please feel free to comment, share and give your own opinions, as that's all we really have to go by.



I'll warn you, this is rather long. You can continue reading after the jump.

Friday, December 9, 2011

5.0 Unofficial Patch Notes - Warrior Edition, Part Two

Continued from 5.0 Unofficial Patch Notes - Warrior Edition, Part One. You can view the updated MoP Talent Calculator here.

As expected, the Mists of Pandaria talent calculator has updated, this time with some big changed for warriors. Otori listed many of the changes over on EJ, and I'll list them below.



  • Deadly Calm now has 1 min CD.
  • New talent Bloodbath
  • New talent Storm Bolt
  • Gag Order changed to work with Storm Bolt
  • Enraged Regen changed to heal for 15% health and another 15% over 10 sec.


  • Enraged mechanic change to be triggered by special abilities critical strikes and critical blocks.
  • Removed Overpower CD.
  • Added 1.5 CDs to every stance.
  • Changed Berserker stance. Increases damage by 20% whenever an attack hits 4+ targets.
  • Battle Shout increases attack power by 20% (akin to current attack power buffs like Blessing of Might, Trueshot Aura, etc).
  • Rallying Cry back in.
  • New skill: War Banner
  • Shield Wall and Spell Reflection require shields again.
  • Fury got CS back.
  • Protection got Vengeance (though with the old incarnation)
  • Shield Block cost reduced to 60 rage. Blocks next attack and increases block chance by 25% for 6 sec.
  • Last Stand rage cost removed, 3 min CD added.
  • Devastate armor reduction effect corrected.
  • Sword and Board effect increases rage generation from Shield Slam by 5 (old incarnation increased by 10%).
  • New ability: Shield Barrier. 60 rage, decreases magical damage taken by 25% for 6 sec.

Check out the rest after the jump.

Monday, December 5, 2011

Making a (RP) Character, Part Two

Continued from Making a (RP) Character, Part One.

How did I create my main role play character? Those that know me know that my main on WoW is my warrior, Lycannon. When I first created her it wasn't for role play, in fact I didn't even know you could RP on WoW when I began playing the game.

I had RPed a lot before on forums using Lycannon across different genres and universes. Every time I rolled her she was always a warrior or something melee. I can thank The Legend of Zelda for that influence. It was the first game I played and playing a character that got up in a bad guy's face (most of the time) just felt right. She had a few different incarnations and I changed the name 'Lycannon' to fit into whatever universe I was playing at the time. Kate, Candy, Lycandra, Candryss - The list goes on. She originally came from a futuristic, post-apocalyptic sci-fi RP I had been doing with some online friends. She was a field medic of Middle Eastern descent with platinum, almost white colored hair. That is a nod to Storm, my favorite of the X-men and the first ethnic woman I can remember being in a leadership role. (I was like 3 or 4 at the time. 90's cartoon, if you were curious.) She had a spicy 'soldier type' attitude that I built her around, and she was proficient in martial arts and blasting aliens with her plasma gun.


Go ahead and ponder why the hell Forge is wearing a speedo. The rest is after the jump.

Thursday, November 24, 2011

5.0 Unofficial Patch Notes - Warrior Edition, Part One

Because we all like different parts and I feel like eating turkey at some point today. Happy Thanksgiving to you Americans.

I could talk about the 4.3 patch notes but I'm not going to just yet because let's face it - The major overhaul to the game that will revolve around an April Fool's joke Mists of Pandaria is way more interesting at the moment. Maybe that's just me. I don't know if I'll be playing seriously in the next expansion as I'm not doing that much in this expansion, but I'll go ahead and talk like I am anyway.


After the jump, I'll get my hooves dirty.