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Wednesday, December 14, 2011

Filling the Gaps of Draenei Lore

In my post about creating an RP character, I talked a bit about why I was drawn to play a Draenei, and since my Draenei was my main, it was inevitable that I would eventually look into them as a race of people just out of curiosity. When I began role playing within the World of Warcraft, I searched even deeper to find every single piece of information I could, including reading the novel Rise of the Horde.

The Draenei. They are benevolent, ageless creatures who look like demons and came from a different planet called Argus, and possibly a different dimension altogether. The number that followed Velen and the Naaru across the cosmos 25,000 years ago was only in the hundreds, and after the great majority of Draenei were slaughtered on Draenor with the orcs, even fewer remember Argus and what happened at all. Unfortunately, Draenei do not have the memory to match their lifespans (perhaps to have a 'reason' to the lack of lore). Two of my Draenei characters, Lycannon and Elicoor, are both from Argus, and they only remember the most impactful events from then, and even the several thousands of years after they fled are foggy at best. Of course, it would have been easier to RP characters that were born on Draenor or just before the Draenei landed there, but that's not something I wanted to do.

One of my favorite subjects to talk about regarding WoW is the lore of the Draenei (and the lack of it). If you have a Draenei and have speculated about what they were like as a culture before they left Argus and the arrival of the Naaru, or are just curious about their missing history in general, I highly suggest giving this a read. This is all speculation, as that's pretty much all you can do when regarding their lore, and it is just my take on it. Please feel free to comment, share and give your own opinions, as that's all we really have to go by.



I'll warn you, this is rather long. You can continue reading after the jump.

Friday, December 9, 2011

5.0 Unofficial Patch Notes - Warrior Edition, Part Two

Continued from 5.0 Unofficial Patch Notes - Warrior Edition, Part One. You can view the updated MoP Talent Calculator here.

As expected, the Mists of Pandaria talent calculator has updated, this time with some big changed for warriors. Otori listed many of the changes over on EJ, and I'll list them below.



  • Deadly Calm now has 1 min CD.
  • New talent Bloodbath
  • New talent Storm Bolt
  • Gag Order changed to work with Storm Bolt
  • Enraged Regen changed to heal for 15% health and another 15% over 10 sec.


  • Enraged mechanic change to be triggered by special abilities critical strikes and critical blocks.
  • Removed Overpower CD.
  • Added 1.5 CDs to every stance.
  • Changed Berserker stance. Increases damage by 20% whenever an attack hits 4+ targets.
  • Battle Shout increases attack power by 20% (akin to current attack power buffs like Blessing of Might, Trueshot Aura, etc).
  • Rallying Cry back in.
  • New skill: War Banner
  • Shield Wall and Spell Reflection require shields again.
  • Fury got CS back.
  • Protection got Vengeance (though with the old incarnation)
  • Shield Block cost reduced to 60 rage. Blocks next attack and increases block chance by 25% for 6 sec.
  • Last Stand rage cost removed, 3 min CD added.
  • Devastate armor reduction effect corrected.
  • Sword and Board effect increases rage generation from Shield Slam by 5 (old incarnation increased by 10%).
  • New ability: Shield Barrier. 60 rage, decreases magical damage taken by 25% for 6 sec.

Check out the rest after the jump.

Monday, December 5, 2011

Making a (RP) Character, Part Two

Continued from Making a (RP) Character, Part One.

How did I create my main role play character? Those that know me know that my main on WoW is my warrior, Lycannon. When I first created her it wasn't for role play, in fact I didn't even know you could RP on WoW when I began playing the game.

I had RPed a lot before on forums using Lycannon across different genres and universes. Every time I rolled her she was always a warrior or something melee. I can thank The Legend of Zelda for that influence. It was the first game I played and playing a character that got up in a bad guy's face (most of the time) just felt right. She had a few different incarnations and I changed the name 'Lycannon' to fit into whatever universe I was playing at the time. Kate, Candy, Lycandra, Candryss - The list goes on. She originally came from a futuristic, post-apocalyptic sci-fi RP I had been doing with some online friends. She was a field medic of Middle Eastern descent with platinum, almost white colored hair. That is a nod to Storm, my favorite of the X-men and the first ethnic woman I can remember being in a leadership role. (I was like 3 or 4 at the time. 90's cartoon, if you were curious.) She had a spicy 'soldier type' attitude that I built her around, and she was proficient in martial arts and blasting aliens with her plasma gun.


Go ahead and ponder why the hell Forge is wearing a speedo. The rest is after the jump.